In development
Dobble Trobble Demo
Two characters, one world split in half, and a pair of magic orbs that let them reach each other. Hand-drawn art, gravity-bending traversal, exploration and puzzles.
Shipped games, works in progress, prototypes, and tools — each with a short write-up and, where possible, something playable in the browser.
Two characters, one world split in half, and a pair of magic orbs that let them reach each other. Hand-drawn art, gravity-bending traversal, exploration and puzzles.
Selected time-boxed builds. Full list, teams, and post-mortems on the Game Jams page.
Jam game built in Godot with a five-person team — playable in the browser.
The engines, editors, and art tools I work in — plus a gallery of artwork I’ve made.
View my artwork →